Most sites predict a number: 24.3 points a game. We simulate games instead — possession by possession, 1 times over. Every player ends up with 1 different seasons, and what you see is the shape of them.
That is why every number here comes with a range. A player who is 18 to 30 points and a player who is 23 to 25 both average 24, and they are not the same player to draft.
If you are behind in a category, you want the volatile player — his good weeks are the only way you catch up. If you are ahead, you want the steady one. An average cannot tell you which you are holding.
Two players on the same team share one pool of minutes. When we simulate a season where one plays more, the other plays less. So the rankings already know that drafting both is worth less than drafting either — you can see it on any player's page under who he takes minutes from.
Your current categories are all covered.
The Score column is a rough ranking — it adds up how far above average a player is in each category you score. It does not yet know your roster, so it cannot tell you that you already have enough rebounding. That is the next thing being built.
A category is a formula. Points per game is PTS / GP. Field
goal percentage is FGM / FGA. If you want to score shot
attempts, or three-point rate, or whether the player's team won the game,
you type it in — nothing needs to be added on our end.
Punting is just a weight of zero. There is no separate punt mode, because a category you do not care about and a category worth nothing are the same thing.
There is no account and no database. Your league settings and your picks are in the address bar — copy the link to keep them, or send it to someone and they see exactly what you see. Every page prints.